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Re: Original Artwork Thread
Posted: Sun Jun 07, 2015 6:22 am
by coffee grapes
coffee grapes wrote:gfxtwin wrote:
fantastic
![Happy :]](./images/smilies/icon_grin.gif)
Re: Original Artwork Thread
Posted: Mon Jun 08, 2015 9:35 am
by number-six
Incidentally, i'm first and foremost a writer and have been looking for an artist to collaborate with for a long time, for a couple of projects i've dreamed up. Anyone fancy a chat about the possibility?
Re: Original Artwork Thread
Posted: Mon Jun 08, 2015 12:46 pm
by Cupz
TWOISM QUEST
Re: Original Artwork Thread
Posted: Mon Jun 08, 2015 7:52 pm
by gfxtwin
Cupz, speaking from the perspective of an illustrator and gamer, gotta say I hope you don't change the art direction. Quirky/clever pixel art style you got going there thats definitely easy on the eyes (colors, texture, etc). Can't recall many (if any) games that look like the artist used paint made of pixels to render detailed art. Rock on.
Re: Original Artwork Thread
Posted: Wed Jun 17, 2015 11:58 am
by Cold Birth
Cupz wrote:
TWOISM QUEST
Is there a playable version of this out now?
Re: Original Artwork Thread
Posted: Wed Jun 17, 2015 1:33 pm
by Cupz
Haha, support it on kickstarter and do your part!
Re: Original Artwork Thread
Posted: Sat Sep 12, 2015 9:17 am
by Cupz
slowly and finally getting the hang of blender after being intimidated by it for too long, its quite something

Re: Original Artwork Thread
Posted: Sat Sep 12, 2015 2:29 pm
by Aerial Boundaries
Cupz wrote:
slowly and finally getting the hang of blender after being intimidated by it for too long, its quite something

Too small!
Yeah blender seems like a really nice program. Never was a triumph of UI design though haha...
Re: Original Artwork Thread
Posted: Mon Sep 14, 2015 8:23 am
by Cupz
Yeah, the UI looks very intimidating. And everything pretty much working with keyboard shortcuts makes it a steep learning curve, but you can get some pretty awesome results pretty fast. And some of the shit that's in there by default is just insane considering the entire thing is free (as in freedom and beer).
Re: Original Artwork Thread
Posted: Mon Sep 14, 2015 10:22 pm
by Perch
good on you, cupz! I tried blender for a bit and got overwhelmed with how much there was to learn. So I made a butt, and haven't touched it since

Re: Original Artwork Thread
Posted: Tue Sep 15, 2015 2:02 pm
by Aerial Boundaries
You need to use the mesh smoothing on those buttocks, they look like they've sat on lego.
Re: Original Artwork Thread
Posted: Wed Sep 16, 2015 8:52 am
by Cupz
Buts are hard to do. Try subdivision surface.
I made this little guy yesterday.
sorta tried doing it in the Interstate 76 style. Still got a looooot to learn.
Its been my dream to make a Tarantino-esque movie like that since I first played it.
Re: Original Artwork Thread
Posted: Wed Sep 16, 2015 9:24 am
by Cupz
Oh of course. I hate that fucking old-games.com website. Buncha nazi's.
Re: Original Artwork Thread
Posted: Wed Sep 16, 2015 4:15 pm
by Cupz
More peeps. Time to make a car. This is gonna look tight with a toon shader I recon.
Re:
Posted: Wed Sep 16, 2015 4:29 pm
by Group Hex
jambone wrote:My latest stop motion project I just finished at the California Institute of the Arts...obviously influenced visually by my love of BoC...
Enjoy!
Cal Arts? You're in my hood. Or were?
In any case, dig the vid!!!
Re: Original Artwork Thread
Posted: Sun Sep 20, 2015 6:41 pm
by Cupz
Its coming to eat your soul. Crazy blenderventures continue.
Re: Original Artwork Thread
Posted: Thu Nov 26, 2015 6:03 pm
by s7409651
My instagram account for some paintings and sketches :B
https://www.instagram.com/oliverscarlin/
Re: Original Artwork Thread
Posted: Thu Apr 21, 2016 12:53 pm
by Perch
A bit different, but I'm working on a new animation since I am not really doing anything else with my life but working.
This one is another stop motion, but I want it to be on a really grand scale. I'm working on some big sets, and I'm going to be taking a lot of cues from old aviation films. This one's been really fun to work on.

Re: Original Artwork Thread
Posted: Mon May 30, 2016 5:41 am
by Vordhosbn
Re: Original Artwork Thread
Posted: Fri Jun 03, 2016 4:21 am
by Cupz
A little bit of blender. It's still very dull and empty and the lighting sucks, but I like the illusion! Myst-style adventure-game anyone?