boards of canada and video games
Posted: Wed Jul 17, 2013 5:32 am
haven't posted on here for a while, but was listening to box maxima earlier today and felt the need to make a topic...
i know that they have acknowledged the progressive electronic/movie soundtrack influences in their work, but does anyone else think that elements of video game backing music have creeped into the brothers' sound as well? because to me, i hear a lot of it in their early tunes. maybe partially because i grew up playing a lot of early computer games and console games, but a lot of their songs sound like they would be perfect compliments to scenes in advevnture games or especially rpg games from that era, and i know i'm not alone...
someone else (can't remember who right now, sorry!) pointed out in another thread once that 'boqurant' off of old tunes sounds like music that you hear after you die and are in a 'game over' area nothingness. i tend to agree, but would add that 'concourse' is an equally qualifed track for such a scene...it makes me see a pixel figure floating through a black void with a 'start over' and a 'quit' option hovering above him.
then 'carcan' follows it immediately which reminds me of the beginning of a game in a town somewhat like onett in earthbound...sunlight coming up over the horizon and washing a community in light. it feels like there should be some kind of dialogue box sounds or other effects signifying life going on over it.
'm9' feels like save point selection menu music or something.
'whitewater' is one of the most beautiful moments in boards' entire discography and for me sounds like the perfect soundtrack for end credits and nice 8-bit visuals to run over. it's the perfect satisfying ending to an album full of bright highs and dark murky lows.
again, i have no definite references for what gives these pieces these kind of feelings...these are just the impressions they leave on me. was wondering if anyone else has the same connection with any boards of canada songs or just makes similar associations with video games in general
i know that they have acknowledged the progressive electronic/movie soundtrack influences in their work, but does anyone else think that elements of video game backing music have creeped into the brothers' sound as well? because to me, i hear a lot of it in their early tunes. maybe partially because i grew up playing a lot of early computer games and console games, but a lot of their songs sound like they would be perfect compliments to scenes in advevnture games or especially rpg games from that era, and i know i'm not alone...
someone else (can't remember who right now, sorry!) pointed out in another thread once that 'boqurant' off of old tunes sounds like music that you hear after you die and are in a 'game over' area nothingness. i tend to agree, but would add that 'concourse' is an equally qualifed track for such a scene...it makes me see a pixel figure floating through a black void with a 'start over' and a 'quit' option hovering above him.
then 'carcan' follows it immediately which reminds me of the beginning of a game in a town somewhat like onett in earthbound...sunlight coming up over the horizon and washing a community in light. it feels like there should be some kind of dialogue box sounds or other effects signifying life going on over it.
'm9' feels like save point selection menu music or something.
'whitewater' is one of the most beautiful moments in boards' entire discography and for me sounds like the perfect soundtrack for end credits and nice 8-bit visuals to run over. it's the perfect satisfying ending to an album full of bright highs and dark murky lows.
again, i have no definite references for what gives these pieces these kind of feelings...these are just the impressions they leave on me. was wondering if anyone else has the same connection with any boards of canada songs or just makes similar associations with video games in general
